Godot Winter Game Jam

Godot winter icon

A game dev jam to create a winter-themed open source game was community-initiated at the Godot forums. The (vote-determined) winner will get a budget of USD 50 to have donated to an open source project of their choice.

What is Godot?

Godot editor

Godot is a game engine. No wait, it's actually a game development IDE with its own Lua-based scripting language.

As far as I can tell, it's a promising project that is a bit buggy, especially when it comes to mobile exports. It has some UI flaws (subjectivity warning) but still, open source Godot is more appealing than proprietary Unity 3D.

If you want to try making a game in Godot, I recommend this official tutorial as a starting point. Good luck & great success to you!

What else?

Another way to support Godot: "like" it as a Unity 3D alternative on alternativeTo.

Strife: Veteran Edition



Just in case you can stand having Steam DRM installed in your system, I recommend taking a look at Strife: Veteran Edition. Strife is a Shooter/RPG based on the Doom Engine and dating back to 1996. The developers for this new remake had the wits and sensibility to use the Chocolate Doom engine as the main code base, which is, of course 100% licensed under the GPL. With so many top quality Free Software engine remakes around here, it really astounds me why so few developers choose to use them on modern HD remakes and ports (I'm looking at YOU, upcoming remake of Heroes of Might and Magic III not using VCMI).



As mentioned, so far the game is available exclusively on Steam, but I'm pretty sure a DRM-free GOG version will eventually follow, as it usually does.

Code License: GPLv2 + LGPL
Assets License: Proprietary

Xonotic community frag movie and other FOSS arena FPS news

Very nice new movie from the Xonotic community:


It gives a pretty good idea about the vanilla game mode, although the very popular (some say too popular) "Minstagib" (one shot kills) and the total conversion mod Overkill (All new player-models and weapons, with team-spawn etc.) are also shortly shown.
Not shown are the popular vehicle mod and the recently added lightning gun (still WIP), but you can try everything yourself easily by getting the auto-downloader of the latest development build here.

As with most FOSS games, they are looking for more developers (& players) and if you have some cash to spare you can currently also pledge for the creation of some NPC characters for a single-player or COOP-mode here.

Speaking of FOSS crowd-funding, another great FOSS arena shooter, Red Eclipse this currently preparing a campaign for porting their somewhat aging Cube2 engine to the much nicer Tesseract (which is technically something like Cube3).
Oh and a new version (1.5) but still with the old engine should be out very soon ;)

Happy fragging!

Stunt Rally version 2.5 released

To celebrate tomorrow's big movie launch, I am nicknaming it Interstellar edition :D

Get the all the details and download links here!

Terminal Overload 0.3 released + support the developer on Patreon

The very innovative and awesome looking (+ fully FOSS) multiplayer FPS Terminal-Overload got a new release today. Edit: By now there is actually already a 0.4.0 release, get it here.

Charged x-jump on the new ETH5 map (3rd person camera turned on)
One of the new features is a charged jump that lets one take big leaps to reach good sniping spots or evade an enemy etc. Other changes for this release:
- New map: ETH5
- Prettier GUI
- Replace re-jumping with instant & charged x-jump.
- Tweak CAT movement speeds.
- Simplify disc controls.
- ETH mode: Each class only has one type of offensive disc.
- SMG changes: Increase firing rate, decrease damage, shorter range.
- MGL changes: Remove recoil, decrease firing rate, fire only one projectile.
- MG changes: Projectiles are affected by gravity.
- Remove etherboard from class #4 (Minigunner) loadout.
- Remove SG2 from class #2 loadout.
- Improve responsiveness of mouse look while in CAT form.
- New projectile visuals (except discs & grenade).
The new GUI looks like this:
New menu graphics with options window
While it is is quite awesome looking and playable already, it obviously still needs a bit of further development. Since the funds of an earlier crowd-funding drive have been used up, the developer is now looking for other ways to survive. If you like what he is doing, you can head over to his new Patreon page to support him with a monthly payment.

Yes, YOU! Right NOW! ;)

Developer contributions to code and art are of course also welcome.

Annex 4.0 RTS released!

We mentioned it a few days ago, but you can now download the latest 4.0 version of the RTS Annex: Conquer the World.


Changes:
– 2 New Factions: Alliance Renegades and NEO Republic
– Shadow Organization units: Vixen (hero) and Sentinel
– New Tilesets: Apocylapse, Metropolitian, Overcast, Brightland, and Outland
– Increased Level cap, unit re-balancing and refined gameplay.
– New Technology tree options: Simple Battle, Simple Deployed, Ready for War, and Insanity.
– All Technology trees now have a (D) Double Damage or (H) Half Damage variation.
– Improved graphics, lighting, and particle effects
– Save + load game feature
– New maps and scenarios
– New soundtrack, voice overs and sound effects.
– FOSS (Free and Open Source Software) license
It's especially great to see them switch to a fully FOSS licensing model!

P.S.: Unrelated, but Unvanquished also got a new Alpha 32 release just now.

Citadel makes big promises



There's a new big remake effort a-brewing in the Free Software world, this time for prominent shooter/RPG, System Shock. under the shape of project Citadel. According to project description, the goal is to recreate the original game using the widely known GPLed platform Darkplaces Engine, upgrading the game's graphics to full 3D but keeping game aesthetics close to the origianl game. Added modding capabilities and cooperative multiplayer will also be a part of the project. 

Details, however, are somewhat scarce, so far, as development is happening behind closed doors, and creator Josiah Jack just announced the existence of the project itself after months of programming in secret. While the code will certainly be all GPL or GPL-compatible due to Darkplaces licensing requirements, the game appears to rely on original proprietary assets, as well as using its own whose license nature is yet to be disclosed.

With a release date planned for the the 23rd of December, System Shock's CD release anniversary, I guess we'll have to wait and see if this project will deliver.

Annex:CTW RTS version 4.0 close to release

The MegaGlest based RTS Annex: Conquer The World is very close to a major update as version 4.0. Strait from the developer's mouth:
Yes! We are so close we can almost taste it.
He also posted a game-play video of the current development version:


He also recently stated that the new release will be fully FOSS, i.e. not only GPL source-code but also all artwork under a FOSS compatible creative-commons license (most likely CC-by-SA).

It's just a pity that the new much improved GUI code from MegaGlest seems to be not yet ready for the release.

P.S.: Also check out this Tower Defense mod for MegaGlest.

A potpourri of open-source engines for old(er) games

Yep, not much updates on the blog, but I thought I throw up a list of (mostly) obscure open-source news:
Less obscure: New version of OpenMW (0.32).

Big tease: Icculus works on open-sourcing a game and it seems to be a relatively new title as it includes steamworks support.

Please comment below if you know of other recent open-sourceing efforts ;)

Let's play Unvanquished

Ok we are a bit slow with updates currently, but I still wanted to share these cool Let's Play videos created for the Linux Game Award winner of last month Unvanquished:



This is actually the second part, and you can see the first part here (it is mainly about the new menu and playing a tutorial though).

FreeGameDev.net Outage (Fixed)

**Update 2014-08-12 22:17**

It seems all is back to normal! Thanks 123-reg for sorting out it quickly although nobody emailed me or updated the support ticket, but stellar support nonetheless.

If you want a domain name host, then I can happily recommend 123-reg after this experience.

**Update 2014-08-12 11:14**

I've been in touch with 123-reg and was told the following:
This domain has entered in a renewal phase at the registry, it will be completed on the 15-Aug-2014, during this phase you cannot make any DNS changes.

I asked if it would return to as-was once this is phase is completed and if they could do anything to speed it up, response:
Yes, they will return to the original ones, we have encountered these situations before and we can speed up the renewal process.
I will need to escalate this chat to a support ticket to have my colleagues assist you further, is that ok?

So it is being escalated. I'll keep this post updated.

**Original Post**

I'm not sure (as I've not heard from anybody, really) of the exact extent of the freegamedev.net outage (especially the forums which projects/people depend upon) but it is currently down for me and others if isup.me is to be believed.

I forgot to renew the domain. I would cite lots of excuses but I don't have any!

Don't panic! It is now renewed, but perhaps because I renewed it after it expired (on the 9th - I noticed the forums down this morning which is the 10th) it seems I don't have access to the admin tools and it hasn't recovered yet. They have taken my money though so I expect normal service to resume soon and my provider (123-reg) says the 16th at the latest.

To everybody that this impacts, I am sorry. It'll be back soon. Also, it should auto-renew next year.

 - Charlie

Stunt Rally now comes with spaceships and cool ancient cities!

Stunt Rally 2.4... talk about feature creep, but I am not complaining ;)


See more pictures of the release here, and don't forget to give some feedback on our forums.

Oh and you can now browse cars and tracks online.

First public release of Terminal Overload!

You might remember the crowd-sourcing campaign from the beginning of this year to make a fully FOSS remake of a rather unique game.

Well, a bit later than promised, but really awesome never the less:


Note that this is a really early alpha and most of the art still has placeholder quality. It is quite playable multiplayer game already though, and there is a Linux and a Windows version for download on their website.

Please don't forget to give feedback on our forums (also if you are interested in helping out).

This is by the way to my knowledge the first FOSS game utilizing the open-sourced version of the Torque3D engine and also the only one that uses the work in progress Linux port so far.

Support the development of the Terra Centauri RTS

Not exactly hot of the press, but the developer behind the MegaGlest based RTS Annex: Conquer the world has started a new project:
In a lonely planet circulating a distant star, a war of survival rages on. There a sentient race, the Valkyries struggle to protect their world and themselves against the parasitic organisms Devourers. Explore large maps for resources, treasure, and other advantages to fight back the relentless horde of Devourers.

Terra Centauri: The Last Stand is a new unique MG based game. While game shares a similar art style to Annex, this game has radically different gameplay and much higher quality models.



He is also running a funding campaign on Patreon and you can give feedback on the Megaglest forums.

Speaking of Megaglest: while development has slowed down a bit lately, the work on the CE-GUI based new menu and HUD is looking great.

Duck Marines, FOSS remake of ChuChu Rocket

Thanks to Tangram Games for pointing out to us that they just released version 1.0 of their local multiplayer game Duck Marines.

They describe it as:
Duck Marines is a cross-platform free software PC remake of Sonic Team’s ChuChu Rocket.
Duck Marines attempts to recreate the magic from the local multiplayer of ChuChu Rocket while adding new elements like mini games, a level editor, colorful pixel art and more.
But see for yourself:



For those not familiar with the original on the Dreamcast here is a small description of the gameplay:
The goal of the game is to get as many ducks into the submarine of your color. Gray ducks give you one point, gold ducks give multiple points and pink ducks will trigger an event or mini game.
Guide the ducks towards your submarine by placing arrows on the ground. When walking over an arrow ducks will instead walk in the direction the arrow is pointing.
Beware of the blue predators. Predators love to eat ducks and will kill a large number of your ducks if they reach your submarine. Try instead to guide the predators to the other players’ submarines using your arrows.
Source-code (zlib) can be found here, assets are licensed under the CC-by-NC-SA/ND. Build with the great Lua 2D game framework LÖVE by the way.

DevCorner: GameDevelop goes open-source

Thanks to GamingOnLinux for pointing out that this crossplattform *no-programming* 2D game development suite has gone fully FOSS.
It can export games to HTML5 and native code (x86 Linux and Windows).

Read the original announcement here. The github repository is here.

License infos:
  • The IDE (in the IDE folder) is licensed with GPL v3. 
  • The Core library, the native and HTML5 platforms (respectively Core, GDCpp and GDJS folders) are LGPL v3. 
  • Extensions (in the Extensions folder) are using zlib/libpng license. 
  • The name, Game Develop, and its logo are the exclusive property of Florian Rival.
Here is a small video to get you started:


& you can find some example games here.
----
By the way: I also recommend to have another look at the Godot engine which has had many improvements since it became open-source a few months ago.

Winner of the Linux Game Awards PotM July 2014 announced!

See full announcement here.



Congrats to Unvanquished, they are doing a great job for sure!

While they won by a clear lead, the follow-up projects are also very much worth mentioning:

May the source be with you

I'm a big advocate of the phrase, "Release Early, Release Often." I think it is by far the best way to keep or gain community interest in a project.

Of course, that simple phrase doesn't quite sum up what you actually must do - simply uploading a release and announcing it on your mailing list is unlikely to attract interest. For example, who knew about Lincity-NG 2.9beta in lieu of the intended Lincity-NG 3.0?

Lincity-NG is in a bit of a mini-crisis. A victim of the shutdown of the Berlios developer services, all the web material is in a bit of a mess. Its home page is now on fedorahosted.org but still links back to the defunct Berlios page. There are entries on Google Code and Github that are up to date with the source, as well as an imported Sourceforge project* which is the only place you can currently find the beta, however all are unofficial / back up for now.

(* Not to be confused with this redundant redundant project)

Another game project which suffered was Battles of Antargis. It has re-emerged on Github and development seems to have resumed with C++ replacing the Ruby bits which previously encumbered the game. For a web presence, you have to use the Internet archive for its old Berlios page or external sites e.g. the LGBD entry or on Libregamewiki.

Battles of Antargis
It's not just Berlios that throws a spanner in people's works. Sourceforge has setback the oft-setback Extreme Tux Racer by closing down their hosted apps. The main communication medium was phpBB but now it is completely gone. They did manage to get an updated 0.6.0 release online before this, at least.

Since there doesn't appear to be any project communication channel for ETR, I have contacted them suggesting a FreeGameDev forum.

Speaking of FGD forums, there's plenty of activity amongst the projects there. Stunt Rally continues to gain more strings to its bow. Sci-fi hovercrafts! That ought to be interesting. Despite being one of the prettiest open source games and incredibly put together almost by one person, CryHam - well, not quite; it took VDrift's physics and Ogre3D's jazz - the project doesn't seem to get the attention it deserves.

Sci-fi overcrafts now in Stunty Rally
You can browse the tracks online. Check out this fun looking track with pyramids and chasms galore.

Another project gaining momentum is OpenDungeons. It's had its ups and downs, but seems to have gotten its footing now with regular test releases and several active contributors. The new website is coming along, but more importantly so is the game as especially Yohann Ferreira aka Bertram (of Valyria Tear fame) has come in and steadied the ship. I look forward to seeing creatures like this golem trudging dark, damp and dangerous dungeon corridors.

Of course the reality of open source game development is that it is not an overnight job. It takes years of perseverance to realise the goals of many projects. Over the course of that time, occasionally the rug may get pulled from under you. You just have to be prepared to dust yourself off, get up, and keep going.

Or you could just call it quits.

OpenRA also has a new release


OpenRA is a Free Software recreation of the famed Command & Conquer engine, and it aims to support and enhance all Westwood games originally built upon it, namely Tiberian Dawn, Red Alert, and Dune 2000. However, unlike most engine remakes, OpenRA isn't a simple 1:1 recreation with a little streamlining here and there, as the project also aims to optimize and rebalance the gameplay for purposes of online multiplayer. The project has recently released the latest stable version, fixing a lot of bugs and adding plenty of new features, as seen on the following release trailer:




Interestingly enough, in order to play all the games supported by OpenRA, you are not forced to own an original copy of any, given that all three ones were released gratis a few years ago. Though the package comes without any of this data, it immediately invites the player to download it from the project's own repositories, thus making all the games readily available to play.

The campaign mode is still not fully supported by OpenRA, with only some missions available for playing and no cinematics support at all, but we can only hope this will change in the future. In the meantime, you're free to enjoy all the supported games in skirmish mode, or play online against friends. So here's to the OpenRA team, and keep up the good work.

Code license: GPLv3
Assets license: Free-as-in-beer (available gratis, but still subject to copyright, as the C&C franchise is still intellectual property currently owned by EA)

YSoccer out of Beta

Since football is all the rage right now - unless you are hiding under a rock then you can't have escaped the World Cup - then a little bit of football game news seems appropriate!

The game formerly known as Yoda Soccer has left beta and been unleashed upon the classic pixel soccer game world as YSoccer.

YSoccer version 14

If you never played Sensible Soccer, then you may not yet get what the fuss is all about - if that's the case then you should download it and give it a try!

Sadly football games are a little under served in the open source game community. Bygfoot and Eat the Whistle are quite playable, if a little raw. Project Football is almost a game. Open Football and Open World Soccer never quite got off the ground.

Project Football looked great but was last updated 4 years ago

YSoccer stands out amongst them and deserves a bit more attention than it probably gets.

EDIT: I feel I was a little unfair to Open World Soccer. If you download 0.5 (the most recent release, from 2010) you can see it is quite close to being a playable game. It is by the same guys as YSoccer and was originally an attempt to get away from the proprietary language that YSoccer is written in. You could even say it was intended to be a full port of YSoccer from Blitzmax to C++ (the author suggests so).

OpenXcom hits 1.0



We have previously mentioned OpenXcom on several occasions before, but now the massive UFO: Enemy Unknown engine reimplementation project finally hit the long-awaited 1.0 mark, and they decided to celebrate by releasing this lovely trailer that sums up quite well the insane amount of detail and improvement put into the project over the course of 4 years. I'll let it do justice by itself, but not without thanking all the contributors for raising one of the most acclaimed DOS-era strategy classics from the stagnating swamps of buggy unsupported legacy releases and platform incompatibility.




On a final note, the engine is, of course, free-as-in-freedom, though it relies on original game data of proprietary nature. You can download OpenXcom here, and buy an affordable digital copy of the original game on Steam, or somewhere around the web.

Code License: GPLv3
Assets License: Relies on original proprietary data files. All new original art assets included in the OXC package available under CC-BY-SA

Vote now on Linux Game Awards for the PotM July 2014

You know the drill ;)

Project of the Month July 2014


For those a bit slow: yes you can vote for multiple projects... So lets share the love a bit and not only focus on a single title (you know which one I mean).

Otherwise: If you have great ideas how the award could be made even better than it already is (yes we know, this time the nominations are a bit random), comment below.

Mutant Gangland is Free (but only as in Freedom)



Mutant Gangland is a nice-looking, turn-based strategy game that just happened to have all of its code released under the MIT license.

The games graphics follow a classic pixelart aesthetic


This project is attempting to follow the classic Free Software game business model where you share the source but keep the artwork proprietary, which is perfectly acceptable and fine. It currently sells for $3.99 and it's available for GNU/Linux, OSX, Windows, and Android.

So let this be an example to all of the new wave of indie developers. People, share you're freaking source codes under a Free License! Not only you're not losing money because of this, you'll also be getting free revisions and improvements to your own code, and you will be providing others the chance of creating something different with it.

Code License: MIT
Assets License: Proprietary

Official Website
Source Code (Github)

Freeablo is that Diablo engine remake we've been wishing for, is currenly looking for contributors (and general ravings about Diablo. In fact, mostly that)

Freeablo engine in its early stages
Who doesn't love the original Diablo? When it was first released in 1996, this game set a notable landmark for making the RPG genre more accessible to a broader audience, while still keeping many gameplay aspects of classic Rogue-derived RPGs, that kept the game fresh and unique even after being completed several times. This bridge between classic and modern aspects combined with an incredible attention to detail, a uniquely crafted atmosphere that still gives me the creeps, and a gameplay pacing and length that is just the right balance between level progression and grinding, has helped making Diablo one of my all time favourite games. Well, that and Battlenet, of course, we can never forget how Diablo was one of the first to make it so easy to just go dungeon crawling with a couple of friends online.

There is, however, one thing that I don't like about Diablo. One thing that annoyed me all over these years of repeated runs and occasional multiplayer meetups. And that is how Blizzard itself decided to neglect its maintenance and compatibility completely and practically drop all active support for it, despite keeping the Battlenet servers online. Yes, you will have a tough time trying to buy a fresh copy of this game nowadays, because Blizzard cares so much about their legacy games they don't even sell 'em anymore in their official store. But even if there still are plenty of used copies available online for cheap, running the game on modern systems can be a whole a new quest, given that the last patch is dated from 2000, which means no performance maintenance, no improved graphics compatibility, in fact, not even additional screen resolutions, and certainly no stability updates whatsoever. 

The first Cathedral levels loaded and randomly generated in Freeablo
As a matter of fact, Blizzard has a whole tradition of being disrespectful to legacy fans. They refuse to let resellers touch their games (physical Diablo II and Starcraft copies still go by $25 nowadays, with no Steam or GOG versions in sight), they frequently discourage and hamper any type of mod support or mod attempts, other than whatever's produced under their little walled garden editor-type programs and, obviously, they never ever released the source code of any of their games, just to make sure us, the plebeian fans, would never touch their precious abandoned heritage with our filthy paws.

Luckily, this might just be about to change, with the coming of a bold, new engine remake project most aptly named Freeablo. This project aims to rebuild and expand upon the original Diablo engine, keeping it fully portable and compatible with modern systems, as well as making it adaptable and moddable for anyone willing to modify the game. All of this while still paying due respect to Blizzard and requiring the original game files in order to run the game. Now isn't this nice? 

As of the current 0.1 release, there is still much to be done, which is why the project is open to contributors of all sorts. Hopefully, with enough time and effort, we can all free Diablo one day from the clutches of proprietary software and greedy corporate execs who are still stuck in a 90s mentality on how to commercialize and support video games.

Code License: GPLv3

Assets License: Relies on original proprietary data files

Official Website
Source Code (Github)

Vote for the LGA: May 2014 (OS game engine remakes)

Project of the Month May 2014



And Holarse.de even did a small trailer:


P.S.: Sorry for the lack of updates lately. If you are interested helping out with the blog give us a notice here.

POTM March 2014 winner announced

Quite close outcome this time for the Project of the Month 2014 vote over at linuxgameawards.org. But there has to be a winner:



Here is a closer look that which project got how many votes:



Congratulations to the winner Battle for Wesnoth!


GSoC 2014 mentoring organisations announced, review and apply!


After sorting through almost 400 applications of mentoring projects, Google has announced this year's list of projects students can contribute to.

There aren't too many FOSS gaming related projects this time though.
These are the relevant ones:

If you are not into game developer but would still like to contribute your programming skills I recommend you to have a look at these other selected projects (totally subjective and unsorted list):  Non-profit accounting, Mifos, Mixxx, Freifunk, OSGeo, Sahana & ProjectTox.

FlightGear 3.0 and Bombable add-on

This week saw finally saw the official release of version 3.0 of FlightGear.

Notable changes:
Highlights in this release include integration of the FGCom voice communications client within the simulator, improved terrain rendering, faster scenery loading, and improved usability. This release also coincides with the release of FlightGear World Scenery 2.0 – massively improved scenery data covering the entirety of the planet and incorporating OpenStreetMap roads and detailed terrain information from a variety of sources.
Also interesting is the "Bombable" add-on, which adds combat mechanics:

KeeperRL and OpenIG

Two interesting projects I recently came across:

1. KeeperRL:



Description from the author:

KeeperRL is a Dungeon Keeper and Dwarf Fortress inspired dungeon simulator built on top of roguelike mechanics. My vision is that you are a Sauron-like character, searching for ultimate knowledge of destruction. What makes the game different from other RTS is that you can, and are encouraged to, control your main character and lead your minions to an open war. The characters use equipment, scrolls, potions, spells, and other things you would expect in a roguelike. Combat is turn-based and very tactical. The whole world is procedurally generated, and there is adventure mode too.
See a video of the (still in ASCII graphics) action here and the GPL licensed code here. Latest development release can be downloaded here (Win&Linux).

2. OpenIG:



A real classic is being reimplemented as OpenIG (follow the development blog here). Interestingly the original developers have granted the rights to all the game's data to be freely (as in beer I assume) distributed with the new Java based engine.
Time to jump into the 4X games again ;)

DevCorner: Multiple new platforms for Torque2D MIT

I tend to focus a bit on the 3D side of things, but the recently open-sourced Torque2D (note the "2") engine is pretty cool too:



And in fact it got a whole lot better in the last couple of weeks with it being ported to Linux, Android and your browser (through Mozilla's emscripten).

So if you are thinking about developing an open-source 2D game targeting multiple platforms, Torque2D has just became a serious contender.

Linux Game Awards: PotM March 2014 VOTE NOW!

It's time for another installment of the somewhat bi-monthly Linux Game Awards:

Project of the Month March 2014


The list of nominees is again quite interesting, so choose your favorite.

This months winner was 0 A.D. by the way... I guess we need to increase the promotion efforts a bit in case you weren't aware...

Preparing for a crowd-funding: Torque3D MIT Multi-platform

I mentioned the nice developments on the Torque3D OpenGL and Linux ports a few weeks back, and now it seems like it is getting even more serious:

Planned platforms of Torque3D


Now don't spill your beer just yet, as this is just the proposal the developer makes for a crowd-funding building up on his great previous Linux/OpenGL work.

One of the first (hopefully soon to be) FOSS games that could benefit from this, is the currently also looking for crowd-funding RoTC abstract FPS. Only 9 days left, but they made another good increase in the last couple of days, so it is still possible to reach their goal of $1500. In fact the older (mostly closed source) version was also recently updated and you can try it on some new servers.

The (more or less friendly) fork GREED tech MIT that aims to make a full FPS development kit out of Torque3D also seems to make some interesting progress, so it looks quite bright development wise for now :)

The Sky of Verdun 3D - dogfight in HTML5

Came across this seemingly fun little game over here, too bad I don't have a Occulus Rift (yet):



Check their page for the Win32 and browser server/client download.

Code Combat: Open Source Javascript Tutorial Gamification (In A Good Way)




Code Combat is a javascript programming learning IDE wrapped in a delicious cute RPG/2D RTS packaging that runs in the browser without any plugins. They recently announced their open source/free art release.

The current set of Code Combat tutorials starts with directional movement and activation of pre-programmed behavior, continues with coordinate movement and targeting and conditional behavior and continues towards prediction calculations.

Editor GUI


There is an editor, officially described as "broken". I can confirm that the text editor was slow when I tried using it. :)

All in all, a very exciting project. I have noticed a few possible drawbacks so far:
  • It's not yet clear which parts will not remain proprietary. It looks like the excellent humor (writing) unfortunately will do so (legal page).
  • The music tends to be too exciting to code to.
  • There's a CLA requirement for contributing.
What do you think? Persuaded to work on a HTML5 game yourself perhaps, seeing that this performs okay? :)

Happy new year & Congrats to the LGA January 2014 winner!

Hello 2014 and happy new year to everyone!

One of the new things for this year will be the regular Linux Game Awards done by various Linux and FOSS gaming site (and which has been spearheaded by the great LGDB).

And the first winner is:

Project of the Month Winner January 2014: 0 A.D.

The votes have been quite clear, but our friends from SuperTuxKart got a very respectable 2nd place:


You can expect some further promotional news coming up this month for 0 A.D. so stay tuned :)
meopoka@gmail.com. Powered by Blogger.

Labels

#1 #1PLAYER #ADDICTIVE #AMAZING #ARENA #GAMES #HALLOWEEN #PUMPKIN #SHOOT #SHOOTER #SHOOTING #SURVIVAL 0ad 1 player 13 Days After Dory Games 13 Days After online 2 player 2d 2x0ng 3d 3D modeling 54 Dead Miles 54 Dead Miles Dory Games a las barricadas abcya ABCya 1 Grade Learning Games: Ages 6 - 7 ABCya 10 ABCya 2 Grade Learning Games: Ages 7 - 8 ABCya 3 Grade Learning Games: Ages 8 - 9 ABCya 4 Grade Learning Games: Ages 9 - 10 ABCya 5 Grade Learning Games: Ages 10 - 11 ABCya 6 ABCya 7 ABCya 7 Grade and Up Learning Games: Ages 12+ ABCya 8 ABCya 8 Grade and Up Learning Games: Ages 13+ ABCya 9 ABCya Desert City Stunt ABCya Desert City Stunt game ABCya Squid Game ABCya STUPID ZOMBIES 2 game online ABCya Super ABCya Super RunCraft absolute value Action Activities for Kids addition agentkeeper ainPOP alarmy alienarena All About Bird Anatomy all can code Anna Birthday Surprise Dory Games Anna Rejuvenation Dory Games Anna Rejuvenation online annex-glest-mod antargis Antibiotic Resistance Antibiotic Resistance Game app application arcade ardorcraft arewealone art article arxendofsun arxliberatis assaultcube Atom Touch AtomicGameEngine Atoms Avian Flu award awesome experiments axes axis Baby Hazel Earth Day Games Bacteria Bad Piggies 2 Bad Piggies 2 Dory Games Balance Balancing ball-rolling bananabread Bats BATTLEROYALE Battleship Numberline Battleship Numberline games BCya 6 Grade and Up Learning Games: Ages 11+ beast box beatbox Berzerk Ball 2 Berzerk Ball 2 Dory Games Berzerk Ball 2 online bge Birds Blackvoxel blender blendswap bombable BrainPOP BrainPOP 13 Days After BrainPOP 13 Days After Game BrainPOP 2 BrainPOP 3 BrainPOP 54 Dead Miles BrainPOP 54 Dead Miles Game BrainPOP Anna Birthday Surprise BrainPOP Anna Birthday Surprise Game BrainPOP Anna Rejuvenation BrainPOP Anna Rejuvenation Game BrainPOP Baby Elsa is Patchwork Blanket BrainPOP Baby Elsa is Patchwork Blanket Game BrainPOP Baby Hazel Earth Day Games BrainPOP Baby Hazel Earth Day Games Game BrainPOP Bad Piggies 2 BrainPOP Bad Piggies 2 Game BrainPOP Berzerk Ball 2 BrainPOP Berzerk Ball 2 Game BrainPOP Design the princess BrainPOP Design the princess Game BrainPOP Elsa And Rapunzel College Girls BrainPOP Elsa And Rapunzel College Girls Game BrainPOP Elsa Greek chicken BrainPOP Elsa Greek chicken Game BrainPOP Elsa Legs Spa BrainPOP Elsa Legs Spa Game BrainPOP Elsa Makeup School BrainPOP Elsa Makeup School Game BrainPOP Elsa Messy Bathroom BrainPOP Elsa Messy Bathroom Game BrainPOP Elsa Milking Cow BrainPOP Elsa Milking Cow Game BrainPOP Elsa Mom to Be Shopping BrainPOP Elsa Mom to Be Shopping Game BrainPOP Elsa Playing with Baby Anna BrainPOP Elsa Playing with Baby Anna Game BrainPOP Elsa Shoes Design BrainPOP Elsa Shoes Design Game BrainPOP Elsa Super Archer BrainPOP Elsa Super Archer Game BrainPOP Elsa the Painter BrainPOP Elsa the Painter Game BrainPOP Elsa Today Dress Up BrainPOP Elsa Today Dress Up Game BrainPOP Elsa Wedding BrainPOP Elsa Wedding Game BrainPOP Elsas Rocky Road Ice Cream BrainPOP Elsas Rocky Road Ice Cream Game BrainPOP Frozen 2 BrainPOP Frozen 2 Game BrainPOP Frozen Elsa Ear Cleaning BrainPOP Frozen Elsa Ear Cleaning Game BrainPOP Frozen Elsa Magic Adventure BrainPOP Frozen Elsa Magic Adventure Game BrainPOP Frozen Elsa Party Makeover BrainPOP Frozen Elsa Party Makeover Game BrainPOP Frozen Lazy Anna Haircut BrainPOP Frozen Lazy Anna Haircut Game BrainPOP Frozen Princess BrainPOP Frozen Princess Game BrainPOP Games BrainPOP Johnny The Fish Dressup BrainPOP Johnny The Fish Dressup Game BrainPOP Jr BrainPOP Know Your Destiny BrainPOP Know Your Destiny Game BrainPOP Mad Tanks BrainPOP Mad Tanks Game BrainPOP Mobil1 Racing Academy BrainPOP Mobil1 Racing Academy Game BrainPOP One Man Band BrainPOP Pregnant Anna Maternity Deco BrainPOP Pregnant Anna Maternity Deco Game BrainPOP Pregnant Elsa Ice Cream Cravings BrainPOP Pregnant Elsa Ice Cream Cravings Game BrainPOP Pregnant Elsa Queen Spa BrainPOP Pregnant Elsa Queen Spa Game BrainPOP Princess Anna Wedding Invitation BrainPOP Princess Anna Wedding Invitation Game BrainPOP Snow Queen Hairstyle BrainPOP Snow Queen Hairstyle Game BrainPOP Sticky Blobs BrainPOP Sticky Blobs Game Brainpop Teachley Add and Subtract BrainPOP Wheely 3 BrainPOP Wheely 3 Game BrainPOP Wheely 4 BrainPOP Wheely 4 Game BrainPOP Wheely 5 BrainPOP Wheely 5 Game BrainPOP Wheely 6 BrainPOP Wheely 6 Game BrainPOP Wheely 7 BrainPOP Wheely 7 Game bullet bushidoblocks by car bygfoot Candy Game car car experiment car vs car vs apple car vs eggs car vs fish car vs sugar cars cartesian cataclysm Center for Game Science CGS Chain Game Chocolate Doom clock code codecombat coding coding games colors Comics commercial community computer math quiz computer program computers conquests Construct-a-Saurus contest-gamedev cool cool math games cool math games for kids coordinate coordinates corebreach cornell lab creativecommons crowdfunding crowdsourcing crunchy crushing crystalspace Cube2 dagon darkmod darkplaces data dealer deadmorning decimal conversions decimals deserts Design the princess Dory Games Design the princess online devcorner dhewm3 Diablo division diys Doom Doom3 Dory game Berzerk Ball 2 Dory game Design the princess Dory game Elsa Makeup School Dory game Elsa Shoes Design Dory game Frozen 2 Dory game Frozen Princess Dory game Mad Tanks Dory game Wheely 3 Dory game Wheely 4 Dory game Wheely 5 Dory game Wheely 6 duckmarines eatthewhistle ecksdee ecosystems education educational educational game Educational Movies elementary Elsa And Rapunzel College Elsa Greek chicken Elsa Greek chicken Dory Games Elsa Legs Spa Dory Games Elsa Legs Spa online Elsa Makeup School Dory Games Elsa Makeup School online Elsa Messy Bathroom Elsa Messy Bathroom Dory Games Elsa Milking Cow Dory Games Elsa Milking Cow online Elsa Mom to Be Shopping Dory Games Elsa Playing with Baby Anna Dory Elsa Shoes Design Dory Games Elsa Shoes Design online Elsa Super Archer Dory Games Elsa the Painter Dory Games Elsa the Painter online Elsa Today Dress Up Dory Games Elsa Wedding Dory Games Elsa Wedding online emiliapinball engines erebus event-conference experiment experiment with apple extremetuxracer FGD Field Day Lab First Person Shooter fish flare flightgear Food Chain Game fractions fractions to decimals Free free games free music games free online math games free science game free science games Freeablo freegamer freeorion Friv FRIV GAMES - Play Friv Games on ABCya frog frogatto Frozen 2 Dory Games Frozen 2 for kids Frozen 2 kids Frozen 2 online Frozen Elsa Ear Cleaning Dory Games Frozen Elsa Magic Adventure Dory Frozen Elsa Party Makeover Dory Games Frozen Lazy Anna Haircut Dory Games Frozen Princess Dory Games Frozen Princess kids Frozen Princess online fun game game engine Game Online GameDevelop games Games for Kids Games U.S. Symbols GameUp gaming gcw-zero genre-adventure genre-buildingsim genre-cards genre-defense genre-educational genre-engine genre-exploration genre-flighsim genre-fps genre-mmo genre-platformer genre-precision genre-puzzle genre-racing genre-roguelike genre-rpg genre-rts genre-sandbox genre-shooter genre-space genre-spacesim genre-tbs Get gigalomania glamour GLSL godot Gorynlich Grand graph graphs gsoc Gun h-craft hack hardware hedgewars Hero hero of allacrost hexenedgeofchaos hive Home Schooling Resources Homework Help hour of code html5 html5 game iceball idtech2 idtech3 idtech4 Immune System indiegogo Infected insects Ions ioquake3 ironbane irrlamb irrlicht Isotopes jediknight Jelly Bean Jelly Bean 2 Jelly Bean 3 Jelly Bean Brainpop Jelly Bean games Jelly Bean online Jessica's Joyride Jessica's Joyride games jme jmonkey3 Johnny The Fish Dressup Joints jrpg junior keeperrl Kelgar kids kids computer game kids math practice Kindergarten Learning Games: Ages 5 - 6 • ABCya! KIZI GAMES Online - Play Free Kizi Games on ABCya Know Your Destiny Know Your Destiny Dory Games Lamiae Lesson Plans liberated pixels cup licensing lincityng line lines linux linuxgameawards lipsofsuna love löve löve2d mac Mad Tanks Dory Games Mad Tanks for kids Mad Tanks kids Mad Tanks online mammals Manny's Word Mangler Manny's Word Mangler games math math facts math games math man math quiz mathematics Matter Sorter MegaGlest Mine Cart Mash Mine Cart Mash games minetest-c55 MIT Mobil1 Racing Academy mobile game mode-multiplayer mode-onedevicemultiplayer mode-singleplayer Monster School Bus Monster School Bus 2 Monster School Bus 3 Monster School Bus 4 Monster School Bus 5 Monster School Bus 6 Monster School Bus games Monster School Bus kids Monster School Bus online Moonshades mozilla Multiplayer multiplication naev negative numbers neverball Noel Noob.io nova pinball number lines numberline occulusrift octaforge ogre3d olpc One Man Band One Man Band 2 One Man Band 3 One Man Band 4 One Man Band game One Man Band online Online online math games open-source openart opencaesar3 opendungeons openflashpoint openfootball opengameart openig openjk openmw openra openxcom ordered osx overdose Overkill ows parts of a whole patreon Pearl Diver Pearl Diver 10 Pearl Diver 2 Pearl Diver 3 Pearl Diver 4 Pearl Diver 5 Pearl Diver 6 Pearl Diver 7 Pearl Diver 8 Pearl Diver 9 Pearl Diver games Pearl Diver online Penguin percentages Periodic Table PhET physica Physics pinball pixel art plane planes platform-android platform-html5 platform-ios platform-java platform-linux platform-osx platform-symbian platform-webgl platform-windows platinum arts sandbox Play it at ABCya 2 Play Squid Game Online Free play zusoc pleethebear point points POKI GAMES - Play Friv Games on ABCya portrait-marathon PotM practice math facts Pregnant Anna Maternity Deco Pregnant Elsa Ice Cream Cravings Pregnant Elsa Queen Spa Dory Games Preschool Learning Games: Ages 3 - 4 • ABCya! primary grade Prix problem solving programming programming games projectfootball projectofthemonth puzzle quadrant Quizzes racer racing rainbowrooms rainforests ransom redeclipse retux Robo Trobo roguerepublic ROTC rpg RunCraft ryzom Santa sauerbraten savanna Say What Say What Games science science game scifi Scrapyard Slice Scrapyard Slice game sdl Search Shark Seesaw Share Jumper Shooting shunnedsurvivor Silly Six Kingdoms Skeleton skyriot Snow Queen Hairstyle Dory Games Snowbear solar system solarus Sort It Out Sortify: Basic Adding Sortify: Basic Adding 2 Sortify: Basic Adding games Sortify: Basic Adding online Sortify: Continents and Oceans Sortify: Natural Resources Sortify: Nouns space station 13 spacenerdsinspace Spiderman SQUID standalone States of Matter steam STEM Sticky Blobs Sticky Blobs Dory Games strategy Strife students stuntrally style-historical style-retro style-sci-fi subtraction summerofcards Super RunCraft Super RunCraft Games Online superpowers supertuxkart systemshock tablet game Tales of Maj'Eyal Tamato TBS td Teacher Resources Teachley Add and Subtract Teachley Add and Subtract 2 Teachley Add and Subtract 3 Teachley Add and Subtract games Teachley Add and Subtract online tech careers technology technology games Terasology terminal-overload Terra Centauri Tesseract The Castle Doctrine thermodynamics theskyofverdun tide pods time To tol ToME Torque torque2d torque3d tournament towerdefense toys Treefrog Treasure Treefrog Treasure games Treefrog Treasure online tremulous tutorial U.S. Symbols Unity University of Colorado University of Washington unknownhorizons unvanquished Urho3D valyriatear vdrift vdrift-ogre veraball video video game Vocabulary vote voxel War warsow warzone2100 Watermelon Ways WebGL wesnoth Whack Your Boss 2 Wheely 3 Dory Games Wheely 3 for kids Wheely 3 kids Wheely 3 online Wheely 4 Dory Games Wheely 4 for kids Wheely 4 kids Wheely 4 online Wheely 5 Dory Games Wheely 5 for kids Wheely 5 kids Wheely 5 online Wheely 6 Wheely 6 Dory Games Wheely 6 online Wheely 7 Wheely 7 Dory Games Wheely 7 online whole numbers windows Word Transformer wordwarvi worldforge wtactics Wuzzit Trouble Jr Wuzzit Trouble Jr games wyrmsun xonotic ya3dag yiv yodasoccer ysoccer zelda zero-k zusoc zusoc games zusoc online
 
Copyright © 2013. ABCya Treefrog Treasure - All Rights Reserved
Template Created by | Published By y8apk